# This is our main script for the LEGO Grid using { /Fortnite.com/Devices } using { /Verse.org/Simulation } # We create a new device called BrickBox # This device will hold our list of props BrickBox := class(global) (VerseDevice): # This is a list of things players can place # We call these "Grid Entities" GridEntities := []GridEntity # When the game starts, we add our first prop OnBegin():void= # Add a simple tree prop to the list # Replace "Tree" with your actual prop name GridEntities := Append(GridEntities, Tree) # This function lets the game know # which props are available GetAvailableProps():[]GridEntity= return GridEntities