using { /Fortnite.com/Devices } # This is our main script file. Think of it as the "Brain" of our island. # It listens for events and controls devices. # We define a "Device" variable. In Verse, this is like a slot in your controller. # We need to link this to the actual Prop-O-Matic Manager device in the editor. MyPropManager: prop_o_matic_manager_device = prop_o_matic_manager_device{} # This function runs when the game starts. # It's like the "Start Game" button on the battle bus. OnBegin(): void = # First, we check if the manager is actually placed in the world. # If it's null, it means we forgot to put the device in the editor! if MyPropManager.Is_Invalid(): # Print a message to the debug log (the console) # This is like getting an error message when your controller disconnects. print("ERROR: No Prop-O-Matic Manager found! Place one in the world.") return # Now, let's customize the settings using Verse! # We want to turn OFF the ping for hidden props. # This makes the game harder and stealthier. MyPropManager.Set_Ping_Hidden_Props_On_Interval(false) # We also want to hide the "Props Remaining" counter. # Players won't know how many are left, increasing tension. MyPropManager.Set_Show_Props_Remaining(false) # Let's also hide the cooldown timer for the ping ability. MyPropManager.Set_Show_Prop_Ping_Cooldown(false) # Finally, print a confirmation message so we know it worked. print("Prop-O-Matic Manager configured: Stealth Mode ON!")