# The heart of "build the car primitive": find a tagged prop and move it. car_body_tag := class(tag) {} NudgeOne(Body : creative_prop) : void = Current : transform = Body.GetTransform() Forward : vector3 = Current.Rotation.GetLocalForward() Target : vector3 = Current.Translation + Forward * 250.0 Body.MoveTo(Target, Current.Rotation, 0.6)