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How do you retarget a Mixamo rig in Unreal Engine 5.7?

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Mixamo is a powerful online tool for quickly rigging and animating 3D characters. However, when you import a Mixamo-rigged character into Unreal Engine, its skeleton may not match Unreal’s default humanoid skeleton. Retargeting allows you to take existing animations (like those from the Unreal Mannequin) and apply them to your custom Mixamo character. In this tutorial, we’ll go step by step to import, rig, and retarget a Mixamo character in Unreal Engine 5.7.

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How do you retarget a Mixamo rig in Unreal Engine 5.7?

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  • Asset Creation
  • Character & Animation
  • Programming & Scripting
  • Cinematics & Media
  • Game Production

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    Last updated Jun 25, 2026
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