Modules Config
Modules Config
Verse from sprintermax/UEFNVerseSnippets (ModulesConfig.verse), by sprintermax, under the MIT license. Pinned at commit 59c4765ce. Compile-checked and ready to adapt for UEFN.
# Verse Modules Folders
VerseLogic<public> := module{
Algorithms<public> := module{}
ExtraModules<public> := module{
BitMath<public> := module{}
Crypto<public> := module{}
DateTime<public> := module{}
Encoding<public> := module{
UUID<public> := module{}
}
Hashing<public> := module{
MD5<public> := module{}
}
StringProcessing<public> := module{
Regex<public> := module{
Syntax<public> := module{}
}
}
}
GameFeatures<public> := module{
DataDefinitions<public> := module{}
DataManagement<public> := module{}
GameplayClasses<public> := module{
CoreComponents<public> := module{
DebugDraw<public> := module{}
}
CreativeDevices<public> := module{}
UILibrary<public> := module{
Screens<public> := module{}
Events<public> := module{}
(UILibrary:)Components<public> := module{
Buttons<public> := module{}
HUDElements<public> := module{}
Primitives<public> := module{}
Toggles<public> := module{}
}
}
}
GameplayCore<public> := module{
PlayerEvents<public> := module{}
}
GameplayInterfaces<public> := module{}
}
}
# Asset Files
CommonAssets<public> := module{
Materials<public> := module{
Instances<public> := module{}
Functions<public> := module{
MathLogic<public> := module{
FloatBool<public> := module{}
}
Utils<public> := module{}
}
}
Meshes<public> := module{}
Metasound<public> := module{}
Textures<public> := module{
Icons<public> := module{}
WorldGrid<public> := module{}
}
Particles<public> := module{
DebugDraw<public> := module{}
}
}
CustomProps<public> := module{
BaseAnchor<public> := module{
Blueprints<public> := module{}
Materials<public> := module{}
}
CreativeDevice<public> := module{
Materials<public> := module{
Instances<public> := module{}
}
Meshes<public> := module{}
Textures<public> := module{
DeviceIcons<public> := module{}
}
}
}
UserInterface<public> := module{
Materials<public> := module{
Icons<public> := module{}
UIComponents<public> := module{
Instances<public> := module{}
}
}
Textures<public> := module{
Icons<public> := module{
Achievements<public> := module{}
Cosmetics<public> := module{}
Currencies<public> := module{}
PermissionTags<public> := module{}
Statistics<public> := module{}
}
}
WidgetBlueprints<public> := module{
Templates<public> := module{}
}
}