Verse API reference page for the SetTarget function
Set the supplied Agent as the turret's target.
- The target will only change if
Agentis within the activation radius, has direct line-of-sight to the turret, is on a targetable team as determined byPossible Targets, and is not Down But Not Out.
Verse using statement |
using { /Fortnite.com/Devices } |
SetTarget<public>(Agent:agent)<transacts><no_rollback>:void
Parameters
SetTarget takes the following parameters:
| Name | Type | Description |
|---|---|---|
Agent |
agent |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetTarget in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetTarget behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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