Verse API reference page for the water_device class
Used to create and manipulate volumes of water where players can swim, fish, or drive boats.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
AgentEntersWaterEvent |
listenable(payload) |
Signaled when an agent enters the water. Sends agent that entered the water. |
AgentExitsWaterEvent |
listenable(payload) |
Signaled when an agent exits the water. Sends agent that exited the water. |
VerticalEmptyingCompletedEvent |
listenable(payload) |
Signals when the water volume is completely empty. |
VerticalFillingCompletedEvent |
listenable(payload) |
Signals when the volume is filled to the water level set in the Default Vertical Water Percentage option. |
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