VerseIsland
Feed Learn Leaderboard Guides Explore Search Docs Verse Library
Sign in
Feed Learn Leaderboard Guides Explore Search Docs Verse Library
Fortnite › Verse Language · Up to Fortnite · Verse Language · 118 of 570 in Verse Language
Browse Fortnite

Verse API reference page for the fort_round_manager interface

This interface is implemented by the round manager living on the simulation entity.

Verse using statement using { /Fortnite.com/Game }

Members

This interface has functions, but no data members.

Functions

Function Name Description
SubscribeRoundStarted Subscribed callbacks will be invoked in two scenarios: * When a new Fortnite round starts * If a round is ongoing, your callback will be invoked immediately Upon the round ending, all callbacks will be canceled
SubscribeRoundEnded Subscribed callbacks will be invoked when a Fortnite round ends

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated Feb 10, 2026
    Keep exploring
    More in Verse Language · 118 of 570
    Prev
    elimination result
    Next
    subscriberoundended
    Browse all files in this folder (A–Z)
    Next up
    • | [`SubscribeRoundStarted`
    • | [`SubscribeRoundEnded`
    Related topics
    • Fort Round Manager Verse Language
    • Fort Leashable Verse Language
    • Fort Leashable Verse Language
    • positional Verse Language
    • Focus Interface Ui

    Related

    Open in graph →

    Related topics

    • Fort Round Manager
    • Fort Leashable
    • Fort Leashable
    • positional
    • Focus Interface
    VerseIsland · an archipelago of Verse & UEFN knowledge
    Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.