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Verse API reference page for the DistanceSquaredXY function

Returns the squared 2-D Euclidean distance between V1 and V2 by ignoring their difference in Z.

Verse using statement using { /UnrealEngine.com/Temporary/SpatialMath }

DistanceSquaredXY<public>(V1:vector3, V2:vector3)<reads><computes>:float

Parameters

DistanceSquaredXY takes the following parameters:

Name Type Description
V1 vector3
V2 vector3

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with DistanceSquaredXY in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how DistanceSquaredXY behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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    Last updated Feb 11, 2026
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