Verse API reference page for the MakeRotationFromYawPitchRollDegrees function
Makes a rotation by applying YawRightDegrees, PitchUpDegrees, and RollClockwiseDegrees, in that order:
- first a yaw about the Z axis with a positive angle indicating a clockwise rotation when viewed from above,
- then a pitch about the new Y axis with a positive angle indicating 'nose up',
- followed by a roll about the new X axis axis with a positive angle indicating a clockwise rotation when viewed along +X.
Note that these conventions differ from
MakeRotationbut matchApplyYaw,ApplyPitch, andApplyRoll.
Verse using statement |
using { /UnrealEngine.com/Temporary/SpatialMath } |
MakeRotationFromYawPitchRollDegrees<public><native>(YawRightDegrees:float, PitchUpDegrees:float, RollClockwiseDegrees:float)<reads>:rotation
Parameters
MakeRotationFromYawPitchRollDegrees takes the following parameters:
| Name | Type | Description |
|---|---|---|
YawRightDegrees |
float |
|
PitchUpDegrees |
float |
|
RollClockwiseDegrees |
float |
Attributes, Specifiers, and Effects
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