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Verse API reference page for the MakeRotationFromYawPitchRollDegrees function

Makes a rotation by applying YawRightDegrees, PitchUpDegrees, and RollClockwiseDegrees, in that order:

  • first a yaw about the Z axis with a positive angle indicating a clockwise rotation when viewed from above,
  • then a pitch about the new Y axis with a positive angle indicating 'nose up',
  • followed by a roll about the new X axis axis with a positive angle indicating a clockwise rotation when viewed along +X. Note that these conventions differ from MakeRotation but match ApplyYaw, ApplyPitch, and ApplyRoll.
Verse using statement using { /UnrealEngine.com/Temporary/SpatialMath }

MakeRotationFromYawPitchRollDegrees<public><native>(YawRightDegrees:float, PitchUpDegrees:float, RollClockwiseDegrees:float)<reads>:rotation

Parameters

MakeRotationFromYawPitchRollDegrees takes the following parameters:

Name Type Description
YawRightDegrees float
PitchUpDegrees float
RollClockwiseDegrees float

Attributes, Specifiers, and Effects

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    Last updated Feb 11, 2026
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