Verse API reference page for the SetTiling function
Sets the tiling option when the image is smaller than the allocated size.
Verse using statement |
using { /UnrealEngine.com/Temporary/UI } |
SetTiling<public><native>(InHorizontalTiling:image_tiling, InVerticalTiling:image_tiling)<transacts><no_rollback>:void
Parameters
SetTiling takes the following parameters:
| Name | Type | Description |
|---|---|---|
InHorizontalTiling |
image_tiling |
|
InVerticalTiling |
image_tiling |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetTiling in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.