Working with Types in Verse
There are several ways you can work with types in Verse, shown in the pages below.
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Type Casting and Conversion
Use type casting to convert from one data type to another.](/docs/documentation/en-us/fortnite/type-casting-and-conversion-in-verse.md)
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Type Aliasing
You can use a type alias to give a type a unique name without creating a new type.](/docs/documentation/en-us/fortnite/type-aliasing-in-verse.md)
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Parametric Types
Use parametric types as explicit type arguments to classes or functions, or as implicit type arguments to functions.](/docs/documentation/en-us/fortnite/parametric-types-in-verse.md)
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