Verse API reference page for the SetTargetRange function
Sets the range in meters at which the turret will target to Range.
This is clamped between 2.0 and 100.0 meters. Setting it lower than 2m will disable Targeting.
Verse using statement |
using { /Fortnite.com/Devices } |
SetTargetRange<public>(Range:float)<transacts><no_rollback>:void
Parameters
SetTargetRange takes the following parameters:
| Name | Type | Description |
|---|---|---|
Range |
float |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetTargetRange in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetTargetRange behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.