Verse API reference page for the SetInteractionText function
Sets the text that displays when an agent is close to this button and looks at it. Text is limited to 64 characters.
Verse using statement |
using { /Fortnite.com/Devices } |
SetInteractionText<public>(Text:message)<transacts><no_rollback>:void
Parameters
SetInteractionText takes the following parameters:
| Name | Type | Description |
|---|---|---|
Text |
message |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetInteractionText in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetInteractionText behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.