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Verse API › Devices · Up to Verse API · Devices · 145 of 1121 in Devices
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Verse API reference page for the changing_booth_device class

Allows players to change their outfit in game!

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
PlayerEnterEvent listenable(payload) Signaled when a player enters the changing booth device.
PlayerExitEvent listenable(payload) Signaled when a player exits the changing booth device.

Functions

Function Name Description
GetGlobalTransform Gets the global transform of this object.
GetTransform Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay. Otherwise a runtime error will result.
MoveTo Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_device to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_device it will be stopped and put into the AnimationNotSet state.
SetGlobalTransform Sets the global transform of this object.
TeleportTo Teleports the creative_object to the specified Position and Rotation.
TeleportTo Teleports the creative_object to the specified location defined by Transform, also applies rotation and scale accordingly.
TeleportTo Teleports the creative_device to the specified location defined by Transform, also applies rotation and scale accordingly.

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    Epic Games

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    Last updated May 14, 2026
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    • | [`creative_object`
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    Related topics
    • Changing Booth Device Devices
    • Changing Booth Device Devices
    • Switch Device Devices
    • Switch Device Devices
    • Gameplay Controls Device Devices

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    Related topics

    • Changing Booth Device
    • Changing Booth Device
    • Switch Device
    • Switch Device
    • Gameplay Controls Device
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