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Verse API reference page for the damage_volume_device class

Used to specify an area volume which can damage agents, vehicles, and creatures.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.
effect_volume_device Base class for types of volumes with special gameplay properties.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
AgentEntersEvent listenable(payload) Signaled when an agent enters the volume. Sends the agent entering the volume.
AgentExitsEvent listenable(payload) Signaled when an agent exits the volume. Sends the agent exiting the volume.
PropEnterEvent listenable(payload) Signaled when a creative_prop enters the device volume.
PropExitEvent listenable(payload) Signaled when a creative_prop exits the device volume.

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    Last updated May 14, 2026
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    • | [`creative_object`
    • | [`creative_device_base`
    • | [`effect_volume_device`
    • | [`Disable`
    • | [`Enable`
    • | [`GetAgentsInVolume`
    Related topics
    • Damage Volume Device Devices
    • Damage Volume Device Devices
    • Effect Volume Device Devices
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    • Damage Volume Device
    • Damage Volume Device
    • Effect Volume Device
    • Effect Volume Device
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