Verse API reference page for the nitro_hoop_device class
Use to create a flaming hoop that accelerates and applies nitro to players and vehicles.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
CooldownStartEvent |
listenable(payload) |
Triggers when the device enters the cooldown state, becoming disabled. This is not triggered by manually calling Disable. |
EnabledEvent |
listenable(payload) |
Triggers when the device becomes enabled after being disabled, potentially through the cooldown state. |
PlayerTriggeredEvent |
listenable(payload) |
Triggers when a player triggers the device. Sends the triggering agent. |
VehicleTriggeredEvent |
listenable(payload) |
Triggers when a vehicle triggers the device. Sends the driver as the triggering agent. If the vehicle has no driver then false is returned. |
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.