Using Progress Based Mesh Devices in Fortnite
The Progress Based Mesh device provides the option to create a visual system for the progress of an item. The device can swap between meshes and materials to visually represent different stages. The default mesh is a jar with a liquid material to show filling and draining.
You can use the device to simulate players placing objects inside other objects, track the progress of an event, and more. The device options and use cases change between Fortnite Creative and Unreal Editor for Fortnite (UEFN). To learn more, see the Using the Device section on this page.
Using the Device
The device creates a visual representation of progress. You can use buttons, triggers, and receivers for players to interact with the device.
If you're using multiple copies of a device on an island, you can rename them for organization. Choosing names that relate to a device's purpose helps to remember what each one does, and finding a specific device when using the Event Browser.
The general flow of using the device is as follows:
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