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Verse API reference page for the SetCarryableMesh function

Set the mesh of the carryable. This will update immediately if already spawned, and also apply to any carryable spawned from this device in the future.

Verse using statement using { /Fortnite.com/Devices }

SetCarryableMesh<public>(Mesh:mesh)<transacts><no_rollback>:void

Parameters

SetCarryableMesh takes the following parameters:

Name Type Description
Mesh mesh

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SetCarryableMesh in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how SetCarryableMesh behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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    Last updated Feb 11, 2026
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