Verse API reference page for the CreativeAnimation module
Module import path: /Fortnite.com/Devices/CreativeAnimation
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CreativeAnimation
Classes and Structs
| Name | Description |
|---|---|
cubic_bezier_parameters |
A structure for defining Bezier interpolation parameters. See https://en.wikipedia.org/wiki/B%C3%A9zier_curve for more info on Bezier curves. |
keyframe_delta |
Instead of specifying the actual keyframe positions, we specify the keyframe deltas. This allows us to treat the initial position of the prop as keyframe 0 and avoid the question of how to get the prop to its initial location. For a animation_mode.Loop animation, the net rotation and translation must both be zero. Each delta is interpreted as a world-space transformation to be concatenated onto the previous transform(s). |
animation_controller |
Used to move and animate the position of creative_prop objects. * See creative_prop.GetAnimationController for information on acquiring an instance of an animation_controller for a given creative_prop. * See SetAnimation for details on authoring movement and animations. |
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