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Verse API reference page for the item_spawner_device class

Used to configuration and spawn items that players can pick up and use.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.
base_item_spawner_device Base class for devices that spawn items.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
ItemPickedUpEvent listenable(payload) Signaled when an agent picks up the spawned item. Sends the agent that picked up the item.

Functions

Function Name Description
CycleToNextItem Cycles device to next configured item.
Disable Disables this device.
Enable Enables this device.
GetEnableRespawnTimer Returns device Respawn Item on Timer option (see SetTimeBetweenSpawns)
GetTimeBetweenSpawns Returns the Time Between Spawns (in seconds) after an item is collected before the next is spawned, if this device has Respawn Item on Timer enabled (see SetEnableRespawnTimer)
GetTransform Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay. Otherwise a runtime error will result.
MoveTo Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
SetEnableRespawnTimer Sets device Respawn Item on Timer option (see SetTimeBetweenSpawns)
SetTimeBetweenSpawns Sets the Time Between Spawns (in seconds) after an item is collected before the next is spawned, if this device has Respawn Item on Timer enabled (see SetEnableRespawnTimer)
SpawnItem Spawns the current item.
TeleportTo Teleports the creative_object to the specified Position and Rotation.
TeleportTo Teleports the creative_object to the specified location defined by Transform, also applies rotation and scale accordingly.

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    Last updated Feb 10, 2026
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    • | [`creative_object`
    • | [`creative_device_base`
    • | [`base_item_spawner_device`
    • | [`CycleToNextItem`
    • | [`Disable`
    • | [`Enable`
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