Verse API reference page for the perception_trigger_device class
Specialized trigger_base_device that will fire output events based on line of sight between agents and the device.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
trigger_base_device |
Base class for various specialized trigger devices. See also: trigger_device perception_trigger_device * attribute_evaluator_device |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
AgentLooksAtDeviceEvent |
listenable(payload) |
Signaled when an agent has direct line of sight to this device. Sends the agent that has seen this device. |
AgentLooksAwayFromDeviceEvent |
listenable(payload) |
Signaled when an agent has lost direct line of sight to this device. Sends the agent that has lost sight of this device. |
DeviceLosesSightOfAgentEvent |
listenable(payload) |
Signaled when this device loses direct line of sight to an agent. Sends the agent this device has lost sight of. |
DeviceSeesAgentEvent |
listenable(payload) |
Signaled when this device has direct line of sight to an agent. Sends the agent seen by this device. |
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