Verse API reference page for the Activate function
Randomly roll a number within the configured min + max value range.
- If the number is >= Winning Value then
WinEventis fired. - If the number is < Winning Value then
LoseEventis fired. - If the number = minimum then
RolledMinEventis fired. - If the number = maximum then
RolledMaxEventis fired.
Verse using statement |
using { /Fortnite.com/Devices } |
Activate<public>()<transacts><no_rollback>:void
Parameters
Activate does not take any parameters.
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with Activate in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how Activate behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.