Verse API reference page for the DrawCone function
Draws a cone at the named location, and using the provided draw parameters.
Verse using statement |
using { /UnrealEngine.com/Temporary/Diagnostics } |
DrawCone<public>(Origin:vector3, Direction:vector3, Height:float, NumSides:int, AngleWidthRadians:float, AngleHeightRadians:float, Color:color, Thickness:float, DrawDurationPolicy:debug_draw_duration_policy, Duration:float)<transacts>:void
Parameters
DrawCone takes the following parameters:
| Name | Type | Description |
|---|---|---|
Origin |
vector3 |
|
Direction |
vector3 |
|
Height |
float |
|
NumSides |
int |
|
AngleWidthRadians |
float |
|
AngleHeightRadians |
float |
|
Color |
color |
|
Thickness |
float |
|
DrawDurationPolicy |
debug_draw_duration_policy |
|
Duration |
float |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with DrawCone in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.