Verse API reference page for the button class
Button is a container of a single child widget slot and fires the OnClick event when the button is clicked.
Verse using statement |
using { /UnrealEngine.com/Temporary/UI } |
Inheritance Hierarchy
This class is derived from widget.
| Name | Description |
|---|---|
widget |
Base class for all UI elements drawn on the player's screen. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
Slot |
button_slot |
The child widget of the button. Used only during initialization of the widget and not modified by SetSlot. |
Functions
| Function Name | Description |
|---|---|
GetParentWidget |
Returns the widget's parent widget. Fails if no parent exists, such as if this widget is not in the player_ui or is itself the root widget. |
GetRootWidget |
Returns the widget that added this widget to the player_ui. The root widget will return itself. Fails if this widget is not in the player_ui. |
GetVisibility |
Returns the current widget_visibility state. |
HighlightEvent |
|
IsEnabled |
true if this widget can be modified interactively by the player. |
OnClick |
Subscribable event that fires when the button is clicked. |
SetEnabled |
Enables or disables whether the player can interact with this widget. |
SetVisibility |
Shows or hides the widget without removing itself from the containing player_ui. See widget_visibility for details. |
SetWidget |
Sets the child widget slot. |
UnhighlightEvent |