Verse API reference page for the Input module
Module import path: /Verse.org/Input
Classes and Structs
| Name | Description |
|---|---|
input_events(t) |
Input_events is a container for user input events which can be subscribed to. * Use the 'GetPlayerInput' and 'GetInputEvents' functions to retrieve an input_events object for a given player. * Low-level notifications of current user input: BeginDetectEvent, DetectionOngoingEvent, and EndDetectEvent. * High-level notifications of triggered events: TriggerActivationEvent and CancelActivationEvent. /—----------<-------\ BeginDetectEvent -> DetectionOngoingEvent -> TriggerActivationEvent -> EndDetectEvent /\ /\ / ---------------------> CancelActivationEvent ----------------------/ |
player_input |
This is the main manager class for input-related settings and functions for a player. |
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.