MoveTo function
MoveTo function
Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
Verse using statement |
using { /Fortnite.com/Devices } |
MoveTo<public>(Transform:transform, OverTime:float)<suspends><reads><writes><allocates><no_rollback>:move_to_result
Parameters
MoveTo takes the following parameters:
| Name | Type | Description |
|---|---|---|
Transform |
transform |
|
OverTime |
float |
Attributes and Effects
The following attributes and effects determine how MoveTo behaves and how you can use it in your programs. For the complete list of attribute and effect specifiers, see the Specifiers Page.
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