VerseIsland
Feed Learn Leaderboard Guides Explore Search Docs Verse Library
Sign in
Feed Learn Leaderboard Guides Explore Search Docs Verse Library
Verse API › Devices · Up to Verse API · Devices · 26 of 1121 in Devices
Browse Verse API

Verse API reference page for the audio_mixer_device class

Used to manage sound buses via control bus mixes set on the Audio Mixer Device.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has functions, but no data members.

Functions

Function Name Description
ActivateMix Activates the mix set on the audio mixer.
DeactivateMix Deactivates the mix set on the audio mixer.
GetGlobalTransform Gets the global transform of this object.
GetTransform Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay. Otherwise a runtime error will result.
MoveTo Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_device to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_device it will be stopped and put into the AnimationNotSet state.
Register Adds Agent as a target when using the CanBeHeardBy Registered Players or NonRegisteredPlayers options.
SetGlobalTransform Sets the global transform of this object.
TeleportTo Teleports the creative_object to the specified Position and Rotation.
TeleportTo Teleports the creative_object to the specified location defined by Transform, also applies rotation and scale accordingly.
TeleportTo Teleports the creative_device to the specified location defined by Transform, also applies rotation and scale accordingly.
Unregister Removes Agent as a target when using the CanBeHeardBy Registered Players or NonRegisteredPlayers options.
UnregisterAll Removes all previously registered agents when using the CanBeHeardBy Registered Players or NonRegisteredPlayers options.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated May 14, 2026
    Keep exploring
    More in Devices · 26 of 1121
    Prev
    evaluateagent
    Next
    activatemix
    Browse all files in this folder (A–Z)
    Next up
    • | [`creative_object`
    • | [`creative_device_base`
    • | [`ActivateMix`
    • | [`DeactivateMix`
    • | [`GetGlobalTransform`
    • | [`GetTransform`
    Related topics
    • Audio Mixer Device Devices
    • Audio Mixer Device Devices
    • Audio Player Device Devices
    • Audio Player Device Devices
    • Radio Device Devices

    Related

    Open in graph →

    Related topics

    • Audio Mixer Device
    • Audio Mixer Device
    • Audio Player Device
    • Audio Player Device
    • Radio Device
    VerseIsland · an archipelago of Verse & UEFN knowledge
    Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.