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Verse API › Devices · Up to Verse API · Devices · 73 of 1121 in Devices
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Verse API reference page for the bank_vault_interface interface

Verse using statement using { /Fortnite.com/Devices }

Exposed Interfaces

This interface exposes the following interfaces:

Name Description
enableable Implemented by classes whose instances can be enabled and disabled.

Members

This interface has both data members and functions.

Data

Data Member Name Type Description
StartSequenceEvent listenable(payload) Triggers when the vault sequence is started by a player or event. * Sends the agent that triggered this event, if applicable.
OpenEvent listenable(payload) Triggers when the vault is opened either by the destruction of its weakpoints or by an event. * Sends the last agent that damaged a weakpoint or the agent that started the sequence if no external damage was done or none if the sequence was triggered by a function.
ActivateWeakpointEvent listenable(payload) Triggers when a weakpoint is activated. The weakpoint will begin to glow, but does not become vulnerable until a subsequent WeakpointVulnerableEvent. * Sends the agent that activated the vault or none if the sequence was triggered by a function, and the int index of the weakpoint from 0-4, in order of activation.
WeakpointVulnerableEvent listenable(payload) Triggers when a weakpoint becomes vulnerable. * Sends the agent that activated the vault or none if the sequence was triggered by a function, and the int index of the weakpoint from 0-4, in order of activation.
DestroyWeakpointEvent listenable(payload) Triggers when a weakpoint is destroyed. * Sends the last agent that damaged the weakpoint or the agent that started the sequence if no external damage was done or none if the sequence was triggered by a function, and the int index of the weakpoint from 0-4, in order of activation.
RequireThermite ?logic Whether the player needs thermite when interacting with the door to start the vault opening sequence.
WeakpointDamagePerSecond ?float Damage dealt to the active weakpoint each second. Negative numbers heal the weakpoint. Weakpoints can only be damaged while the vault sequence is active.
WeakpointTakesExternalDamage ?logic Whether the weakpoint takes damage from weapons and items while vault sequence is active.
MaxWeakpointHealth ?float The max health of this device's weakpoints.

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    Last updated May 14, 2026
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    • | [`enableable`
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    Related topics
    • Bank Vault Interface Devices
    • enableable Verse Language
    • Bank Vault Device Devices
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    • showable Verse Language

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    • Bank Vault Interface
    • enableable
    • enableable
    • Bank Vault Device
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