Verse API reference page for the SetCarryableMaterial function
Set the material of the carryable. Index describes which material index on the mesh the material will apply to. This will update immediately if already spawned, and also apply to any carryable spawned from this device in the future.
Verse using statement |
using { /Fortnite.com/Devices } |
SetCarryableMaterial<public>(Material:material, Index:int)<transacts><no_rollback>:void
Parameters
SetCarryableMaterial takes the following parameters:
| Name | Type | Description |
|---|---|---|
Material |
material |
|
Index |
int |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetCarryableMaterial in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetCarryableMaterial behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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