Verse API reference page for the SetCarryableMesh function
Set the mesh of the carryable. This will update immediately if already spawned, and also apply to any carryable spawned from this device in the future.
Verse using statement |
using { /Fortnite.com/Devices } |
SetCarryableMesh<public>(Mesh:mesh)<transacts><no_rollback>:void
Parameters
SetCarryableMesh takes the following parameters:
| Name | Type | Description |
|---|---|---|
Mesh |
mesh |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetCarryableMesh in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetCarryableMesh behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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