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Verse API › Cinematics · Up to Verse API · Cinematics · 7 of 88 in Cinematics
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Verse API reference page for the cinematic_sequence_device class

Used to trigger level sequences that allow coordination of cinematic animation, transformation, and audio tracks.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
StoppedEvent listenable(payload) Signaled when the sequence is stopped.

Functions

Function Name Description
GetGlobalTransform Gets the global transform of this object.
GetPlaybackFrame Returns the playback position (in frames) of the sequence.
GetPlaybackTime Returns the playback position (in time/seconds) of the sequence.
GetPlayRate Returns the playback rate of the sequence.
GetTransform Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay. Otherwise a runtime error will result.
GoToEndAndStop Go to the end and stop the sequence.
GoToEndAndStop Go to the end and stop the sequence. An instigating 'Agent' is required when the device is set to anything except Everyone.
MoveTo Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_device to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_device it will be stopped and put into the AnimationNotSet state.
Pause Pauses the sequence.
Pause Pauses the sequence. An instigating 'Agent' is required when the device is set to anything except Everyone.
Play Plays the sequence. This will only work when the device is set to Everyone
Play Plays the sequence. An instigating 'Agent' is required when the device is set to anything except Everyone.
PlayReverse Plays the sequence in reverse. This will only work when the device is set to Everyone
PlayReverse Plays the sequence in reverse. An instigating 'Agent' is required when the device is set to anything except Everyone.
SetGlobalTransform Sets the global transform of this object.
SetPlaybackFrame Set the playback position (in frames) of the sequence.
SetPlaybackTime Set the playback position (in time/seconds) of the sequence.
SetPlayRate Set the playback rate of the sequence.
Stop Stops the sequence.
Stop Stops the sequence. An instigating 'Agent' is required when the device is set to anything except Everyone.
TeleportTo Teleports the creative_object to the specified Position and Rotation.
TeleportTo Teleports the creative_object to the specified location defined by Transform, also applies rotation and scale accordingly.
TeleportTo Teleports the creative_device to the specified location defined by Transform, also applies rotation and scale accordingly.
TogglePause Toggles between Play and Stop.
TogglePause Toggles between Play and Stop. An instigating 'Agent' is required when the device is set to anything except Everyone.

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    Epic Games

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    Last updated May 14, 2026
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    • | [`creative_object`
    • | [`creative_device_base`
    • | [`GetGlobalTransform`
    • | [`GetPlaybackFrame`
    • | [`GetPlaybackTime`
    • | [`GetPlayRate`
    Related topics
    • Cinematic Sequence Device Cinematics
    • Cinematic Sequence Device Cinematics
    • Video Player Device Devices
    • Character Device Devices
    • Character Device Devices

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    Related topics

    • Cinematic Sequence Device
    • Cinematic Sequence Device
    • Video Player Device
    • Character Device
    • Character Device
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