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Verse API › Devices · Up to Verse API · Devices · 168 of 1121 in Devices
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Verse API reference page for the collectible_object_device class

Used to place a collectible item into the world.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
CollectedEvent listenable(payload) Signaled when the collectible item is collected. Sends the agent that collected the item.

Functions

Function Name Description
GetGlobalTransform Gets the global transform of this object.
GetTransform Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay. Otherwise a runtime error will result.
Hide Makes the collectible invisible.
MoveTo Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
MoveTo Moves the creative_device to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_device it will be stopped and put into the AnimationNotSet state.
Respawn Immediately respawns the object for the instigating agent. This will be affected by the option Consume If Collected By.
RespawnForAll Immediately respawns the object for all agents.
SetGlobalTransform Sets the global transform of this object.
Show Makes the collectible visible.
TeleportTo Teleports the creative_object to the specified Position and Rotation.
TeleportTo Teleports the creative_object to the specified location defined by Transform, also applies rotation and scale accordingly.
TeleportTo Teleports the creative_device to the specified location defined by Transform, also applies rotation and scale accordingly.

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    Epic Games

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    Last updated May 14, 2026
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    • | [`creative_object`
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    Related topics
    • Collectible Object Device Devices
    • Creative Device Base Devices
    • Collectible Object Device Devices
    • Item Shop Device Devices
    • Item Placer Device Devices

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    Related topics

    • Collectible Object Device
    • Creative Device Base
    • Creative Device Base
    • Collectible Object Device
    • Item Shop Device
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