Verse API reference page for the has_spire_functionality interface
An interface for shared functionality between different spire devices
Verse using statement |
using { /Fortnite.com/Devices } |
Exposed Interfaces
This interface exposes the following interfaces:
| Name | Description |
|---|---|
enableable |
Implemented by classes whose instances can be enabled and disabled. |
Members
This interface has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
ActivationDistance |
?float |
Determines the distance where approaching players activate the Spire. |
ActivateEvent |
listenable(payload) |
Triggers when the Spire becomes activated from players entering the Activation Distance |
DeactivateEvent |
listenable(payload) |
Triggers when the Spire becomes deactivated, either from players leaving the Activation Distance |
DestroyEvent |
listenable(payload) |
Triggers when the Spire is destroyed from damage or events |
MaxHealth |
?float |
The maximum health of this Spire. |
Health |
?float |
The Spire's current health. Clamped between 0 and MaxHealth. * Setting this value does nothing if the Spire is destroyed. |
ShowMapIcon |
?logic |
Determines if a Spire-specific icon should be displayed on the map while the Spire is spawned |
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.