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Verse API › Devices · Up to Verse API · Devices · 687 of 1121 in Devices
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Verse API reference page for the prop_mover_device class

Used to move around a building or prop, and customize responses to various collision event types.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
AgentHitEvent listenable(payload) Signaled when the prop hits an agent. Sends the agent hit by the prop.
AIHitEvent listenable(payload) Signaled when the prop hits a creature, animal, or NPC.
BeganEvent listenable(payload) Signaled when the prop movement begins.
DisabledEvent listenable(payload) Signaled when this device is disabled.
EnabledEvent listenable(payload) Signaled when this device is enabled.
EndedEvent listenable(payload) Signaled when the prop movement ends.
FinishedEvent listenable(payload) Signaled when the prop reaches its destination.
MovementModeChangedEvent listenable(payload) Signaled when the prop changes its direction.
PropHitEvent listenable(payload) Signaled when the prop hits another prop.

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    Last updated May 14, 2026
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    • | [`creative_object`
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    • | [`Advance`
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    Related topics
    • Prop Mover Device Devices
    • Prop Manipulator Device Devices
    • Prop Manipulator Device Devices
    • Movement Modulator Device Devices
    • Movement Modulator Device Devices

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    Related topics

    • Prop Mover Device
    • Prop Manipulator Device
    • Prop Manipulator Device
    • Movement Modulator Device
    • Movement Modulator Device
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