Verse API reference page for the SetFrightened function
Set the Frightened status of the Roly Poly.
- Setting to true will frighten the Roly Poly.
- Setting to false will soothe the Roly Poly.
- An 'agent' can be provided and will be passed back as the signaled events 'agent'.
- Depending on the state the Roly Poly is in, it may take a few seconds for the FrightenedEvent to be signaled. Ex. When a player is in the Roly Poly, it will buck the player and enter the frightened state when it lands on solid ground.
Verse using statement |
using { /Fortnite.com/Devices } |
SetFrightened<public>(Frightened:logic, Agent:?agent)<transacts><no_rollback>:void
Parameters
SetFrightened takes the following parameters:
| Name | Type | Description |
|---|---|---|
Frightened |
logic |
|
Agent |
?agent |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetFrightened in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
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