Verse API reference page for the score_manager_device class
Used to manipulate scores using in-experience triggers. If Activating Team is set to a specific team, then you should use the agent overloads of each function. The agent's team will be used to determine if that agent is allowed to affect the state of the device.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
MaxTriggersEvent |
listenable(payload) |
Signaled when the this device reaches its maximum number of triggers as defined by Times Can Trigger. Sends the agent who last triggered the device. |
ScoreOutputEvent |
listenable(payload) |
Signaled when the this device awards points to an agent. Sends the agent who received the points. |
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