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Verse API › Devices · Up to Verse API · Devices · 810 of 1121 in Devices
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Verse API reference page for the shooting_range_target_device class

A single customizable pop up target that can be hit by agents to trigger various events.

Verse using statement using { /Fortnite.com/Devices }

Inheritance Hierarchy

This class is derived from the following hierarchy, starting with creative_object:

Name Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
BullseyeHitEvent listenable(payload) Signaled when the target is hit in the bullseye area.
HitEvent listenable(payload) Signaled when the target is hit by an agent.
HopDownEvent listenable(payload) Signaled when the target moves down slightly, making it harder to hit.
HopUpEvent listenable(payload) Signaled when the target moves up slightly, making it harder to hit.
KnockdownEvent listenable(payload) Signaled when the target takes enough damage to get knocked down.
PopDownEvent listenable(payload) Signaled when the target moves from standing upright to laying flat.
PopUpEvent listenable(payload) Signaled when the target moves from laying flat to standing upright.

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    Last updated May 14, 2026
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    Related topics

    • Shooting Range Target Device
    • Shooting Range Target Track Device
    • Shooting Range Target Track Device
    • Tracker Device
    • Analytics Device
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