Verse API reference page for the SetLevel function
Updates stat Level for Team.
Succeeds if Number of Levels is set to greater than 0 and Scope is set to Team.
Altering stat Level will set Team's stat Value to 0.
Verse using statement |
using { /Fortnite.com/Devices } |
SetLevel<public>(Team:team, Level:int)<transacts><decides>:void
Parameters
SetLevel takes the following parameters:
| Name | Type | Description |
|---|---|---|
Team |
team |
|
Level |
int |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetLevel in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetLevel behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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