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Verse API reference page for the TryApplyModByVehicle function

Apply the mod at Index in the device's list to Vehicle.

  • The first index in the list is 0 for Custom List Mod 1.
  • Triggers ModAppliedEvent, ModApplyFailEvent, and NoModEvent as appropriate, regardless of SetOverrideModApplyEvent.
  • Fails if this device is disabled, Possible Mods is not set to Custom List, or Index or Vehicle is invalid.
  • Vehicle must be an actual fort_vehicle. A vehicle spawner device will not be valid.
  • ModApplyOverriddenEvent, ModAppliedEvent, ModApplyFailEvent, and NoModEvent are a few ways to get a fort_vehicle value.
Verse using statement using { /Fortnite.com/Devices }

TryApplyModByVehicle<public>(Index:int, Vehicle:fort_vehicle)<transacts><decides>:void

Parameters

TryApplyModByVehicle takes the following parameters:

Name Type Description
Index int
Vehicle fort_vehicle

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with TryApplyModByVehicle in your programs. For the complete list of specifiers, see the Specifiers Page.

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    Last updated May 14, 2026
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    • ### Specifiers
    • | `decides` | Indicates that the function can fail, and that calling this function is a [failable expression
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