Verse API reference page for the SetMaxShield function
Sets the maximum shield state of the object.
- MaxShield will be clamped between 0.0 and Inf.
- Current shield state will be scaled up or down based on the scale difference between the old and new MaxShield state.
Verse using statement |
using { /Fortnite.com/Game } |
SetMaxShield<public>(MaxShield:float)<transacts>:void
Parameters
SetMaxShield takes the following parameters:
| Name | Type | Description |
|---|---|---|
MaxShield |
float |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetMaxShield in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetMaxShield behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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