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Player
Welcome to the Player section, where you’ll learn to bring your creator's vision to life by tracking movements, managing loadouts, and structuring competitive teams. Start by grabbing the Get active player utility to easily reference local participants, then dive into the Custom loadout creator to tailor gear progression. Once your roster is ready, check out the Hunter vs Runners team setup for a solid matchmaking foundation, and fine-tune character responsiveness with the **Player velocity tracker.
326 pages
30 subcategories
Pick a subcategory in Player, or browse all 326 pages.
Functions
59- Active Player Retrieval Utility
- Apply Force Function
- Apply Linear Impulse Function
Reference
53- SetLeashAgent Function Reference
- Characters Module Reference
- IsCrouching Function
Items & Inventory
36- Custom Loadout Creation Tool
- Change Player Pickaxe Rarity
- Update Pickaxe Rarity Via Script
Player Management
32- Health, Shield, and Headshot Options
- Teams Top Player Reference Updater
- Tracking Team Player Counts
Teams & Classes
25- HuntervsRunners / RedvsBlue Style Team Setup
- Shuffle FFA Teams
- Base Team Verse Snippet
Classes & Interfaces
19- Generic Stack Class
- Exposing Class Attributes In UEFN
- Abstract Classes in Verse
Events
19- Subscribing to Player Events in Verse
- Crouched Event
- Eliminated Event
Devices
10- Class Designer Device
- Class Selector Device
- Implementing Multiplayer Skill Checks
Tutorials
9- SeeChine Chinese Learning Project
- Class Setup In An Arena
- Team Elimination Final Script
Modules & Structure
8- FortPlayerUtilities Module
- Agent Group Module
- FortPlayerUtilities Module
Structs & Enums
7- Stasis Args Struct
- Team Attitude Enumeration
- Stasis Args Struct
Game Modes
6- Health Shield And Headshot Settings
- Health Regeneration Grind Rail System
- Per-Player Health And Shield Manager
Physics
6- Tracking Linear And Angular Player Velocity
- Apply Force Function
- Apply Linear Impulse Function
Best Practices
5- Onboarding Players In Fortnite Creative
- Improving Feedback And Player Experience
- Team Multiplayer Balancing In Verse
Getting Started
5- Fortnite Creative Documentation Overview
- Setting Up Creator Teams
- Creator Account and Team Setup
NPCs & AI
5- Show Character
- Hide Character
- Hide Character
Persistence
3- Santa's Toy Factory Player Persistence
- Persistent Player Statistics In Unreal Editor For Fortnite
- Persistent Player Statistics
Round Flow
3- Send Players To Lobby
- End Of Round Team Swapping
- End Of Round Team Swapping
Arrays & Maps
2- Tracking Players Using Maps in Verse
- Tracking Players Using Maps
Cameras
2- Get View Location
- Get View Rotation
Spawning
2- Loadout Lobby
- Loadout Lobby Gameplay Example
UI & HUD
2- Making Custom Health And Shield Bars
- Making Custom Health and Shield Bars
Debugging
1- Multiplayer Previewing In Unreal Editor For Fortnite
Lesson Plans
1- Storm Shields SDG Lesson Plan
Props & Meshes
1- Hide Player When Holding Specific Item
Publishing & Islands
1- Creating Teams in Creator Portal
Scoring & Objectives
1- Visualizing Players Holding Objectives in Verse
Syntax & Types
1- Classifiable Subset Element Type
Triggers & Logic
1- Track And Emit Events When Players Stand Still
VFX & Particles
1- Blinking Player Visibility On Damage