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Verse API reference page for the (Player:player).GetConversationTarget extension

Retrieve the persona and channel the player is currently bound to prompt.

Verse using statement using { /UnrealEngine.com/Conversations }

(Player:player).GetConversationTarget<public><native>()<reads><computes><decides>:(persona_component, voice_channel(member_info))

Parameters

GetConversationTarget takes the following parameters:

Name Type Description
Player player

Attributes, Specifiers, and Effects

The following attributes, specifiers, and effects determine how you can interact with GetConversationTarget in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.

Attributes

Attribute Arguments Meaning
available MinUploadedAtFNVersion := 4000
experimental This feature is in an experimental state, and you cannot publish projects implmenting it. The API for this feature is subject to change and backward compatibility is not guaranteed.

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    Last updated May 14, 2026
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    • Attributes, Specifiers, and Effects
    • | `decides` | Indicates that the function can fail, and that calling this function is a [failable expression
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