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Verse API reference page for the (Inventory:inventory_component).CanAddItemDistribute extension

Returns a failure reason (such as being full) if the provided item entity cannot be added. AddItemDistribute allows the item to enter sub-inventories.

Verse using statement using { /UnrealEngine.com/Itemization }

(Inventory:inventory_component).CanAddItemDistribute<public><native>(Item:entity, AllowMergeItems:logic)<transacts>:result(success_type,error_type)

Parameters

CanAddItemDistribute takes the following parameters:

Name Type Description
Inventory inventory_component
Item entity
AllowMergeItems logic

Attributes, Specifiers, and Effects

The following attributes, specifiers, and effects determine how you can interact with CanAddItemDistribute in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.

Specifiers

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.

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    Last updated May 14, 2026
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