Verse API reference page for the Drop function
Removes the item from its inventory and places it in the simulation world. Works on orphaned items i.e. outside the world or any inventory. Fails if the item is already a pickup. The transform of the item will not be altered except to unparent it from any inventory.
Verse using statement |
using { /UnrealEngine.com/Itemization } |
Drop<public><native>()<transacts><decides>:void
Parameters
Drop does not take any parameters.
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with Drop in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |
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