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Verse API reference page for the DrawSphere function

Draws a sphere at the named location, and using the provided draw parameters.

Verse using statement using { /UnrealEngine.com/Temporary/Diagnostics }

DrawSphere<public><native>(Center:vector3, Radius:float, Color:color, NumSegments:int, Thickness:float, DrawDurationPolicy:debug_draw_duration_policy, Duration:float)<transacts>:void

Parameters

DrawSphere takes the following parameters:

Name Type Description
Center vector3
Radius float
Color color
NumSegments int
Thickness float
DrawDurationPolicy debug_draw_duration_policy
Duration float

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with DrawSphere in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.

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    Last updated May 14, 2026
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