Verse API reference page for the OnAddedToScene function
Called when the component is added to the scene by parenting it under the simulation entity or another entity already in the scene.
- Querying for components in the scene is valid after this phase completes.
Verse using statement |
using { /Verse.org/SceneGraph } |
OnAddedToScene<protected><native><native_callable>()<transacts><no_rollback>:void
Parameters
OnAddedToScene does not take any parameters.
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with OnAddedToScene in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
protected |
The identifier is only accessible in the current class and any subtypes. You can use this on classes, interfaces, structs, enums, non-module methods, and data. |
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |
native_callable |
Indicates that an instance method is both native (implemented in C++) and may be called by other C++ code. You can see this specifier used on an instance method. This specifier doesn’t propagate to subclasses and so you don’t need to add it to a definition when overriding a method that has this specifier. |
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