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Verse API reference page for the (Entity:entity).PlaySkeletalAnimation extension

Play a skeletal_animation on an entity

Verse using statement using { /Verse.org/SceneGraph }

(Entity:entity).PlaySkeletalAnimation<public>(Animation:skeletal_animation, EaseInWindow:easing_window, EaseOutWindow:easing_window)<transacts><decides>:play_skeletal_animation_result

Parameters

PlaySkeletalAnimation takes the following parameters:

Name Type Description
Entity entity
Animation skeletal_animation
EaseInWindow easing_window
EaseOutWindow easing_window

Attributes, Specifiers, and Effects

The following attributes, specifiers, and effects determine how you can interact with PlaySkeletalAnimation in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.

Attributes

Attribute Arguments Meaning
available MinUploadedAtFNVersion := 4100
experimental This feature is in an experimental state, and you cannot publish projects implmenting it. The API for this feature is subject to change and backward compatibility is not guaranteed.

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    Last updated Jun 7, 2026
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    • | Verse `using` statement | `using { /Verse.org/SceneGraph }` |
    • Attributes, Specifiers, and Effects
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    Related topics
    • Play Animation Controller Input & Controls
    • Play Animation Instance Animation
    • Skeletal Animation Assets
    • play Devices
    • getsimulationentity Scene Graph

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    Related topics

    • Play Skeletal Animation Result
    • Play Animation Controller
    • Play Animation Instance
    • Skeletal Animation
    • play
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