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Triad Infiltration 08 Visualizing Players Holding Objectives in Verse

The Infiltrator's invisibility creates an interesting problem when it comes to grabbing the Defender's objective. How are the Defenders going to find an invisible player who might be sprinting back to base with their objective? To solve this issue, you can use a visual aid, in this case a prop, to show the Defenders where the Infiltrator is.

Follow the steps below to learn how to create an object that floats above a player's head when they're holding an objective.

Creating the Item Capture Manager

  1. Create a new Verse device named item_capture_manager using Verse Explorer, and drag the device into the level.
  2. At the top of the item_capture_manager file:
    1. Add using { /UnrealEngine.com/Temporary/SpatialMath } to access the vector3 struct. You'll use this to know where to teleport the indicators that floats above a player's head. Also add using { /Fortnite.com/Characters } to access a player's fort_character.

      |  |  |
      | --- | --- |
      |  | using { /Fortnite.com/Devices } |
      |  | using { /Verse.org/Simulation } |
      |  | using { /Fortnite.com/Characters } |
      |  | using { /UnrealEngine.com/Temporary/Diagnostics } |
      |  | using { /UnrealEngine.com/Temporary/SpatialMath } |
      
  3. In the item_capture_manager class definition, add the following fields:
    1. An editable array of Capture Item Spawner devices named CaptureItemSpawners. This array holds the Capture Item Spawner device for the Infiltrators.

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    Last updated Feb 11, 2026
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    • 1. Create a new Verse device named **item\_capture\_manager** using [Verse Explorer
    • To achieve this, you're going to set up a [race expression
    • 4. Finally, sleep for `0.0` seconds. This ensures the loop runs only once per [simulation update
    • Block In Verse
    • Visualize Objective
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    Related topics

    • Triad Infiltration 8 Visualizing Players Holding Objectives In Verse
    • Triad Infiltration 01 Setting Up The Level In Verse
    • Triad Infiltration Making Players Invisible In Verse
    • Triad Infiltration 1 Setting Up The Level In Verse
    • Triad Infiltration 9 Creating Visual Aids In Verse
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