Verse API reference page for the bouncer_device class
Used to create a bouncer that can launch players, vehicles, and more into the air with optional effects.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
BouncedEvent |
listenable(payload) |
Signaled when the condition in the On Bounced Trigger option is met and someone or something is launched. * Sends the agent that bounced. If a vehicle bounced, sends the driver. If a projectile bounced, sends its instigator. * Sends false if something else bounced, including a vehicle with no driver |
HealStartEvent |
listenable(payload) |
Signaled when the heal effect starts for an agent. |
HealStopEvent |
listenable(payload) |
Signaled when the heal effect stops for an agent. |
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